Moldon - Whalefall 3D Environments
Trailer Screenshot of Aqueducts

Trailer Screenshot of Aqueducts

Aqueducts Platforms and Trolley

Aqueducts Platforms and Trolley

Moldon Bridge

Moldon Bridge

Unity Screenshot

Unity Screenshot

City Main Building Pieces Variation 1

City Main Building Pieces Variation 1

City Main Building Pieces Variation 2

City Main Building Pieces Variation 2

Building Variant

Building Variant

Building Variant

Building Variant

Clock Tower

Clock Tower Closeup

Clock Tower Closeup

Unity Screenshot

Unity Screenshot

Moldon - Whalefall 3D Environments

Whalefall was a game being developed by Whitethorn Games, that I was proud to be a part of for almost three years. Unfortunately, the funding fell through, and Whalefall is no longer being created. Whitethorn has generously allowed the artists to share any art they created for the game. Since I worked on a large variety of environments, I've split them across multiple posts.

This is Moldon, an underground city inspired by London. I created the Aqueducts and props leading into the city, as well as many of the city buildings. My favorite asset from this set has to be the Clock Tower, based off of Big Ben. I put a lot of love into the clock faces and animation. All four sets of clock hands actually do a full even 12-hr rotation, which was 5,760 frames of animation. The clock tower animation is longer than my college thesis film.

More artwork